数字化游戏在小学生数学教学中的应用效果研究



摘  要:随着数字化技术的快速发展,数字化游戏在教育领域的应用逐渐受到关注,为探索其在小学生数学教学中的应用效果,本研究以小学三年级学生为研究对象,通过准实验研究设计,结合问卷调查与访谈分析,考察数字化游戏对数学学习兴趣、学业成绩及问题解决能力的影响。研究选取两所小学的四个班级作为实验组和对照组,实验组采用数字化游戏辅助教学,对照组则使用传统教学方法,经过为期三个月的教学干预,结果显示实验组学生在数学学习兴趣量表得分、期末测试成绩以及问题解决能力评估中均显著高于对照组。此外,学生反馈表明数字化游戏能够有效提升课堂参与度并激发自主学习动机。本研究创新性地将游戏化学习理论与数学核心素养培养相结合,验证了数字化游戏在促进小学生数学学习方面的积极作用,为数字化教育资源的设计与应用提供了实证依据,同时为未来教育技术融入课堂教学提供了参考价值。
关键词:数字化游戏;数学学习;小学教育;游戏化学习;问题解决能力


An Investigation into the Application Effects of Digital Games in Mathematics Instruction for Primary School Students
英文人名
Directive teacher:×××

Abstract:With the rapid development of digital technology, the application of digital games in education has gradually drawn attention. To explore their effectiveness in mathematics teaching for primary school students, this study focused on third-grade students and adopted a quasi-experimental research design, combining questionnaire surveys and interview analyses to examine the impact of digital games on students' interest in mathematics learning, academic performance, and problem-solving abilities. Two primary schools were selected, with four classes divided into experimental and control groups. The experimental group utilized digital games as an auxiliary teaching tool, while the control group employed traditional teaching methods. Following a three-month teaching intervention, the results indicated that students in the experimental group achieved significantly higher scores in the mathematics learning interest scale, end-of-term test results, and problem-solving ability assessments compared to the control group. Additionally, student feedback revealed that digital games effectively enhanced classroom participation and stimulated autonomous learning motivation. This study innovatively integrated gamification learning theory with the cultivation of core mathematical competencies, validating the positive role of digital games in promoting mathematics learning among primary school students. It provides empirical evidence for the design and application of digital educational resources and offers valuable reference for the future integration of educational technologies into classroom teaching.
Keywords: Digital Game;Mathematics Learning;Primary Education;Gamification Of Learning;Problem Solving Ability
目  录
引言 1
一、数字化游戏与数学教学概述 1
(一)数字化游戏的定义与分类 1
(二)小学生数学学习的特点 2
(三)数字化游戏在数学教学中的意义 2
二、数字化游戏对小学生数学学习动机的影响 3
(一)学习动机的理论基础 3
(二)数字化游戏如何激发学习兴趣 3
(三)案例分析 4
三、数字化游戏对小学生数学能力的促进作用 4
(一)数学能力的核心要素 4
(二)游戏机制与数学技能培养 5
(三)实证研究 5
四、数字化游戏在数学教学中的实施策略 6
(一)游戏选择的原则与标准 6
(二)教学设计中的游戏融合方法 6
(三)师生互动与游戏效果优化 7
结论 7
参考文献 8
致谢 8
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